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Easy GUI Programming in Java
Barnes and Noble
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Easy GUI Programming in Java in Bloomington, MN
By Barnes & Noble
Current price: $2.99


Easy GUI Programming in Java in Bloomington, MN
Current price: $2.99
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Size: EBook
Learn to program graphical user interfaces from a college professor and established author with over 30 years of teaching experience. This book presents an introduction to GUI programming in Java. Topics include the basics of window layout, widget configuration, and responding to user events. The book uses a toolkit, BreezySwing, to explore GUI concepts and resources within a simple coding framework.Included featuresA gentle, just-in-time approach, where no concept is introduced before it is neededA discussion of the model/view/controller pattern for organizing GUI programsRealistic applications, including numerical computation, text-based computation, and graphicsEnd-of-chapter programming exercises to try out the ideas presented in each chapterComplete program examples, from the simple to the complex, also available on the author's Web siteAccess to an open-source toolkit for easy GUI programming in JavaBrief Table of ContentsChapter 1: The Hello World ProgramChapter 2: Windows, Layouts, and Window ComponentsChapter 3: Command Buttons and Responding to EventsChapter 4: Input and Output with Data FieldsChapter 5: Error Handling and Message BoxesChapter 6: The Model/View/Controller PatternChapter 7: Check Buttons, Radio Buttons, and MenusChapter 8: Scrolling List BoxesChapter 9: Text Areas and File DialogsChapter 10: DialogsChapter 11: Panels and Graphics OperationsChapter 12: Responding to Mouse Events in PanelsAppendix: Basic Java Programming
Learn to program graphical user interfaces from a college professor and established author with over 30 years of teaching experience. This book presents an introduction to GUI programming in Java. Topics include the basics of window layout, widget configuration, and responding to user events. The book uses a toolkit, BreezySwing, to explore GUI concepts and resources within a simple coding framework.Included featuresA gentle, just-in-time approach, where no concept is introduced before it is neededA discussion of the model/view/controller pattern for organizing GUI programsRealistic applications, including numerical computation, text-based computation, and graphicsEnd-of-chapter programming exercises to try out the ideas presented in each chapterComplete program examples, from the simple to the complex, also available on the author's Web siteAccess to an open-source toolkit for easy GUI programming in JavaBrief Table of ContentsChapter 1: The Hello World ProgramChapter 2: Windows, Layouts, and Window ComponentsChapter 3: Command Buttons and Responding to EventsChapter 4: Input and Output with Data FieldsChapter 5: Error Handling and Message BoxesChapter 6: The Model/View/Controller PatternChapter 7: Check Buttons, Radio Buttons, and MenusChapter 8: Scrolling List BoxesChapter 9: Text Areas and File DialogsChapter 10: DialogsChapter 11: Panels and Graphics OperationsChapter 12: Responding to Mouse Events in PanelsAppendix: Basic Java Programming

















