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Using Video Games to Level Up Collaboration for Students: A Fun, Practical Way Support Social-emotional Skills Development
Using Video Games to Level Up Collaboration for Students: A Fun, Practical Way Support Social-emotional Skills Development

Using Video Games to Level Up Collaboration for Students: A Fun, Practical Way Support Social-emotional Skills Development

Current price: $170.00
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Size: Hardcover

Get it at Barnes and Noble
Taking a practical approach to supporting a range of learners, this book provides a three-stage system that guides professionals with all levels of gaming experience through skill instruction, supported play and guided reflection. A range of scaffolds and resources support the implementation of this program in primary and secondary classrooms and private clinics. Complementing this intervention design are a set of principles of game design that assist in the selection of games for use with this program, which assists with the selection of existing games or the design of future games for use with this program. Whether you are a novice or an experienced gamer, provides educators with an innovative approach to ensuring that children and young adults can develop the collaborative social skills essential for thriving in their communities. By using an area of interest and strength for many individuals experiencing challenges with developing friendships and collaborative social skills, this intervention program will help your school or setting to level up social outcomes for all participants.
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