The following text field will produce suggestions that follow it as you type.

Unity 2021 Cookbook - Fourth Edition: Over 140 recipes to take your game development skills the next level
Unity 2021 Cookbook - Fourth Edition: Over 140 recipes to take your game development skills the next level

Unity 2021 Cookbook - Fourth Edition: Over 140 recipes to take your game development skills the next level

Current price: $54.99
Loading Inventory...
Get it at Barnes and Noble

Size: Paperback

Get it at Barnes and Noble
Unity is the most widely used game development platform worldwide. Available for Windows, macOS, and Linux, Unity is a powerful and easy-to-use one-stop solution for creating games for mobile, web, desktop and games consoles. This fourth edition of the Unity Cookbook series is updated with the latest features of Unity 2021 and modern game development practices, and will help you address common hurdles faced by Unity game developers. The cookbook helps you work through a wide variety of recipes relating to the essential features of the Unity game engine. You will get to grips with shaders and Shader Graph, before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book also guides you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. This book is for existing Unity developers who want to explore a wide range of Unity scripting and multimedia features using ready-to-use recipes in the Unity engine. Programmers looking to explore multimedia features will also find this book useful. Beginner-level knowledge of Unity and C# programming is required before getting started with this Unity engine book.
Powered by Adeptmind