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the History of Stealth Game: From Metal Gear to Splinter Cell and Everything Between
the History of Stealth Game: From Metal Gear to Splinter Cell and Everything Between

the History of Stealth Game: From Metal Gear to Splinter Cell and Everything Between

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Get it at Barnes and Noble

Size: Hardcover

Get it at Barnes and Noble
For many, video games are like magic. They hide in the dark and then appear from nowhere, fully formed. Based on over a dozen firsthand interviews that cover genre-defining games and the titles that inspired them — and more — this book shines a flashlight into the shadowy corners of game development history, uncovering the untold stories behind these formative titles.These insider interviews cover development struggles, internal conflicts, changes in direction, and insight into the reasoning and challenges behind specific mechanics and development decisions.There’s the story of how was developed, in part, by an indie band. It covers ’s localization issues and the Americanization of Hideo Kojima’s seminal stealth series, along with a page from the original design document. Elsewhere, one of IO Interactive’s founders explains why Hitman’s is inspired by Coca-Cola, the creator of tells us his vision for the future of the series, and there are plenty of surprises besides. Rather than looking back at the genre as a whole, it traces a line through and connects the dots via personal stories and anecdotes from the people who were there.Foreword written by Arkane’s Harvey Smith.
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