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Introduction To Game Design & Programming In GameMaker Studio 2
Introduction To Game Design & Programming In GameMaker Studio 2

Introduction To Game Design & Programming In GameMaker Studio 2

Current price: $29.99
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Get it at Barnes and Noble
This mammoth 350 page book covers all the bases you need to start making your own games with GameMaker Studio 2. You don't need any prior experience of design coding to learn how to make a computer games. This book guides you through all the steps. After finishing this book you will have the skills to start making your own games. It covers the following: This section covers what you need to do with your initial ideas and how to take them forward. Take your ideas forward, design the basic game layout, what objects will be present, and how they will interact. Possible design issues, and how to tweak your ideas. Software and resources cost money, this chapter covers some of the options available when funding your game. Game Assets Where to get assets, depending on your game budget. Setting up and editing resources so they are ready for your game. Testing the game, fixing bugs, and implementing feedback. Covers some of the coding required to implement aspects from your game design. This also covers a way to make the game in small chunks, so you can test it as you go. Polishing off the game and making it ready for publication. Final checks before publishing. How to promote your game and get it played. Best of luck with your own projects! A great investment for any budding game developer. Also suitable for use in class.
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