The following text field will produce suggestions that follow it as you type.

Generation of 3D Models from Multiple Perspectives Using Computational Algorithms
Generation of 3D Models from Multiple Perspectives Using Computational Algorithms

Generation of 3D Models from Multiple Perspectives Using Computational Algorithms in Bloomington, MN

Current price: $30.00
Loading Inventory...
Get it at Barnes and Noble

Size: OS

Get it at Barnes and Noble
The invention of the camera is a milestone in human technological progress. This optical instrument enabled us to capture a visual image of a real-world object/scene at a particular instant for later viewing. We exist in a three-dimensional space (Scargill, 2020), i.e., any point in this universe can be expressed using three spatial coordinates. On the other hand, the images we capture using a camera are two-dimensional. In this regard, the camera can be considered as a device that maps a three-dimensional scene to a two-dimensional image (Szeliski, 2010). This raises the following interesting question-Is it possible to infer the structure of a three-dimensional scene from its two-dimensional image? Or in other words, Is it possible to reverse the functionality of a camera? Images are projections of a certain portion of our three-dimensional world on a two-dimensional surface. This mapping of a scene to an image is a many-to-one function since an infinite number of three-dimensional scenes can produce the same image. During this imaging process, there is some loss of information; specifically, the depth information is lost (Hartley et al., 2003). An image certainly cannot contain all the information of the three-dimensional scene it represents, and therefore, the problem of inferring the three-dimensional structure from its image is degenerate.
Powered by Adeptmind