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Cross Examination: The Mystery Game That Improves Your Brain
Cross Examination: The Mystery Game That Improves Your Brain

Cross Examination: The Mystery Game That Improves Your Brain

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Cross Examination (The Mystery Game that Improves Your Brain) is the literary version of Milton Bradley's Crack The Case game. It is a fascinating brain game of solving intriguing mysteries that two or more people can play-instantly-that requires no training, no cards, no dice, no table, no little plastic pieces/parts, no fake money, no gimmicks and no substantial investment. It's enjoyed equally by both sexes and the young and old. It can be played as a book, e-book, on your cell phone, computer or mobile device, and it can be played anywhere-in the car on family trips, in the office during breaks, long distance or in the flesh. It can be played by families, couples or teams, and-this is the real bonus--it can be played either competitively or simply for fun. Cross Examination (the book) was licensed to Milton Bradley (Hasbro), which converted the book into a boxed game ("Crack the Case") in 1993, which has consistently been awarded 5-star status by the game gurus around the world. The game's inventor, Robert R. Schoch (www.RobertRSchoch.com) has reprised the game of logical/forensic mystery solving both because it was never published, and because the world and media are now swirling with games designed to improve brain function and forestall the onset of age-related dementia. Recent university studies (e.g. Stanford University, 2013) are proving that exercising the brain with "brain games" improves brain functioning. Cross Examination is uniquely designed to exercise the brain (in a process we call "Cognitive Calisthenics" ™) and improve the all-important brain function known as "Executive Cognition", that being the "problem-solving" faculty of the brain. But, compared to other so-called "brain games" presently on the market, Cross Examination provides a mystery-guessing game format that involves playing the game with other people, and not just by and with yourself with an electronic "device" in your hand. Cross Examination is a blast to play---not just exercise but actually fun---and it can uniquely be played either competitively or just for fun. And it's the only game we know of that can be played quite effectively and delightfully .... in the dark. The feature of Cross Examination that makes it unique among the brain game offerings of companies like Lumosity is the "socializing feature" - Simply put, Cross Examination is ALWAYS played with OTHER PEOPLE. It is this "socializing factor" that lends Cross Examination that "added cognitive oomph"-PLAIN FUN-- and efficacy which its celebrated fan, sponsor and advocate, Dr. Paul Nussbaum (author of "Save Your Brain" and President/founder of the Brain Health Center, Inc., www.PaulNussbaum.com) teaches is so important to improving cognitive function and increasing cognitive resilience. Cross-Examination is a game that everyone who plays "wins" regardless of the score at the end because (1) It's fun whether you win or lose, and (2) You get smarter in the process of playing it. And it's the only brain game that can be played in the dark!
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