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Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro
Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro

Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro

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Get it at Barnes and Noble
Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you’ll create material, meshes, and textures. The last chapter brings all the concepts together by building a demo game. By the end of the book, you’ll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine. What You Will Learn Who This Book Is For Beginners interested in learning Blueprints visual scripting and C++ for programming games in Unreal Engine 4 would find this book useful.
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